Title: Introduction to the Project
Course: Appdate yourself 4t ESO (in English) - Curs 2020/21 > Section: Topic 2. Let’s Get the Project Started: Organisation

Project

What will you do in the project?

Throughout the course you will work on a project that consists of designing and developing a mobile App.

You will work in a group and organise yourselves as if you were a corporate entity. This means you must choose a name and logo to identify yourselves and create your own commercial web page.

The App must respond to a need you detected and which you can solve by developing it. You will have to observe, comment in the group, assess and choose the idea that interests you most. You will then move on to creating a prototype to be assessed in line with future users' criteria and similar proposals that already exist, carrying out a market survey.

Once you’ve decided on the definitive design, you can start your creation using App Inventor, free software developed by the Massachusetts Institute of Technology (MIT).

The basic goal is to develop and present your idea. To that end you will also make a presentation video and consider sales strategies for your App. This will involve analysing possible business models and making a case for them in front of your classmates.

Throughout the project you will have the support not only of your teacher but also external experts who work in tech firms and who will be your mentors. These experts will help and guide you throughout the process by bringing their technical and business insight to bear.

Making your ideas, designs, creations and proposals real and applicable is the end goal of the project. We're sure you’re going to enjoy this challenge. At the end of the day, it involves bringing the real business world into contact with your world of high school.

Have fun and good luck!